Danh sách các câu hỏiConfig tăng FPS cho CSGO
Bot Question Nhân viên hỏi 2 năm trước

Cả nhà cho mình xin Config tăng FPS cho CSGO với

2 Answers
Lunatic Nhân viên trả lời 2 năm trước

// ___________________________________________________
// | http://www.1hp-gaming.com – autoexec.cfg – 08/12/2013|
// —————————————————

// IMPORTANT : Khong them bat ki launch commands nao nua
// Chi su dung : -novid -console -noforcemparms -noforcemaccel +exec autoexec -freq 144 -refresh 144
// Mouse windows sens : 6

//SOME OPTIMIZED
cl_use_opens_buy_menu “0”
cl_radar_scale “0.45”
cl_forcepreload 1 // fps refresh – more fps

bind “shift” “+speed;r_cleardecals”
bind “w” “+forward”;wait;r_cleardecals”
bind “mwheeldown” “+jump”

//CVARS
sensitivity “1.8”
cl_downloadfilter “all”
cl_minmodels “1”
cl_min_ct “4”
cl_min_t “1”
jpeg_quality “100”
fps_max “999”
net_graph “1”
net_graphpos “2”
clientport “1337”
m_rawinput “0”

//CROSSHAIR
cl_crosshairalpha “200”
cl_crosshaircolor “5”
cl_crosshaircolor_b “0”
cl_crosshaircolor_r “255”
cl_crosshaircolor_g “0”
cl_crosshairdot “0”
cl_crosshairgap “-9”
cl_crosshairsize “4”
cl_crosshairstyle “5”
cl_crosshairusealpha “1”
cl_crosshairthickness “1”
cl_fixedcrosshairgap “-14”
cl_crosshair_outlinethickness “0”
cl_crosshair_drawoutline “0”
cl_dynamiccrosshair “1”
cl_crosshairscale “600”
cl_crosshairsize “2”
cl_crosshairthickness “1.15”
cl_crosshairspreadscale “0.4”
cl_legacy_crosshair_recoil “1”
cl_legacy_crosshair_scale “1”

//CROSSHAIR COLOR F10
unbind f10
bind f10 cyan
alias “red” “cl_crosshaircolor 0; bind f10 green”
alias “green” “cl_crosshaircolor 1; bind f10 blue”
alias “yellow” “cl_crosshaircolor 2; bind f10 purple”
alias “blue” “cl_crosshaircolor 3; bind f10 yellow”
alias “cyan” “cl_crosshaircolor 4; bind f10 black”
alias “pink” “cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 255;cl_crosshaircolor_g 0; bind f10 cyan”
alias “purple” “cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 150;cl_crosshaircolor_g 0; bind f10 pink”
alias “white” “cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 255;cl_crosshaircolor_g 255; bind f10 red”
alias “black” “cl_crosshaircolor 5;cl_crosshaircolor_b 0;cl_crosshaircolor_r 0;cl_crosshaircolor_g 0; bind f10 white”

//MOUSE3 TOGGLE X/DOT
bind “MOUSE3” “crosshair_dot”
alias “crosshair_x” “cl_crosshairdot 0;cl_crosshairgap -1;cl_crosshairthickness 1;bind MOUSE3 crosshair_dot”
alias “crosshair_dot” “cl_crosshairdot 1;cl_crosshairgap 1200;cl_crosshairthickness 1.5; bind MOUSE3 crosshair_x”

// CL_ CVARS
cl_detail_avoid_force “0”
cl_detail_avoid_radius “0”
cl_detail_avoid_recover_speed “0”
cl_detail_max_sway “0”
cl_clearhinthistory “1”
cl_debugrumble “0”
cl_detaildist “0”
cl_detailfade “400”
cl_drawmonitors “0”
cl_ejectbrass “0”
cl_phys_props_enable “0”
cl_phys_props_max “0”
cl_playerspraydisable “1”
cl_ragdoll_collide “0”
cl_ragdoll_physics_enable “0”
cl_rumblescale “0”
cl_show_splashes “0”
cl_showhelp “0”
cl_showpluginmessages “0”
cl_downloadfilter “all”
cl_nowinpanel “1”
cl_disablehtmlmotd “0”
cl_autohelp “0”
cl_hudhint_sound “0”
cl_disablefreezecam “1”
cl_show_achievement_popups “0”
cl_burninggibs “0”

// GIBS CVARS

violence_ablood “1”
violence_agibs “1”
violence_hblood “1”
violence_hgibs “1”

// MAT_ CVARS

mat_alphacoverage “0”
mat_autoexposure_max “0”
mat_autoexposure_min “0”
mat_bloom_scalefactor_scalar “0”
mat_bloomscale “0”
mat_bufferprimitives “0”
mat_bumpmap “0”
mat_clipz “1”
mat_compressedtextures “1”
mat_debugdepthval “128”
mat_debugdepthvalmax “256”
mat_diffuse “1”
mat_disable_bloom “1”
mat_disable_fancy_blending “1”
mat_disable_lightwarp “1”
mat_disable_ps_patch “1”
mat_envmapsize “0”
mat_envmaptgasize “0”
mat_fastspecular “1”
mat_filterlightmaps “0”
mat_filtertextures “1”
mat_forcehardwaresync “0”
mat_forcemanagedtextureintohardware “0”
mat_framebuffercopyoverlaysize “0”
mat_hdr_level “0”
mat_max_worldmesh_vertices “0”
mat_maxframelatency “0”
mat_mipmaptextures “1”
mat_non_hdr_bloom_scalefactor “0”
mat_parallaxmap “0”
mat_reducefillrate “1”
mat_shadowstate “0”
mat_software_aa_blur_one_pixel_lines “0”
mat_software_aa_strength “0”
mat_software_aa_strength_vgui “0”
mat_software_aa_tap_offset “0”
mat_softwarelighting “0”
mat_specular “0”
mat_use_compressed_hdr_textures “1”
mat_wateroverlaysize “0”
mat_debugdepthmode “0”
mat_debug_postprocessing_effects “0”
mat_force_ps_patch “0”
mat_reduceparticles “1”
mat_postprocess_x “0”
mat_postprocess_y “0”
mat_colcorrection_disableentities “0”
mat_excludetextures “1”
mat_levelflush “0”
mat_motion_blur_enabled “0”
mat_disablehwmorph “1”
mat_postprocessing_combine “1”

// MISC CVARS

adsp_debug “0”
budget_show_history “0”
commentary “0”
flex_smooth “0”
func_break_max_pieces “0”
g_ragdoll_fadespeed “0”
g_ragdoll_lvfadespeed “0”
gl_clear “0”
jpeg_quality “100”
lod_transitiondist “0”
mp_decals “200”
muzzleflash_light “1”
overview_mode “1”
prop_active_gib_limit “0”
props_break_max_pieces “0”
showhitlocation “1”
sv_forcepreload “1”
weapon_showproficiency “1”
flex_rules “0”
blink_duration “0

// NETCODE CVARS

rate “200000”
cl_cmdrate “200”
cl_updaterate “200”
cl_interp_ratio “1”
cl_interp “0”
cl_lagcompensation “1”
cl_pred_optimize “2”
cl_predict “1”
cl_predictweapons “1”
cl_smooth “0”
cl_smoothtime “0”
cl_wpn_sway_interp “0”

// R_ CVARS
r_3dsky “0”
r_PhysPropStaticLighting “0”
r_ambientboost “0”
r_ambientfactor “0”
r_ambientmin “0”
r_bloomtintb “0”
r_bloomtintexponent “0”
r_bloomtintg “0”
r_bloomtintr “0”
r_cheapwaterend “1”
r_cheapwaterstart “1”
r_decal_cullsize “15”
r_decals “200”
r_decalstaticprops “0”
r_dopixelvisibility “0”
r_drawbatchdecals “0”
r_drawdetailprops “0”
r_drawflecks “0”
r_drawmodeldecals “0”
r_dynamic “0”
r_eyes “0”
r_fastzreject “1”
r_flex “0”
r_forcewaterleaf “0”
r_hunkalloclightmaps “0”
r_lightaverage “0”
r_lightcache_zbuffercache “0”
r_maxdlights “0”
r_maxmodeldecal “0”
r_maxnewsamples “0”
r_maxsampledist “0”
r_minnewsamples “0”
r_occlusion “1”
r_propsmaxdist “0”
r_renderoverlayfragment “0”
r_ropetranslucent “0”
r_spray_lifetime “0”
r_staticprop_lod “3”
r_teeth “0”
r_waterdrawreflection “0”
r_waterdrawrefraction “0”
r_worldlights “0”
r_pixelfog “0”
r_eyegloss “0”
r_eyemove “0”
r_eyeshift_x “0”
r_eyeshift_y “0”
r_eyeshift_z “0”
r_eyesize “0”
r_drawspecificstaticprop “0”
r_flashlightdepthtexture “0”
r_flashlightrendermodels “0”
r_flashlightrenderworld “0”
r_visualizeproplightcaching “1”

// ROPE_ CVARS
rope_averagelight “0”
rope_collide “0”
rope_smooth “0”
rope_smooth_enlarge “0”
rope_subdiv “0”
rope_wind_dist “0”
rope_rendersolid “0”
rope_smooth_maxalpha “0”
rope_smooth_maxalphawidth “0”
rope_smooth_minalpha “0”
rope_smooth_minwidth “0”

// SENS_ CVARS
m_customaccel “0”
m_customaccel_exponent “1”
m_customaccel_max “0”
m_customaccel_scale “0.04”
m_filter “1”
m_mouseaccel1 “0”
m_mouseaccel2 “0”
m_pitch “0.022”
m_yaw “0.022”

// SOUND_ CVARS
dsp_enhance_stereo “0”
dsp_slow_cpu “1”
dsp_spatial “40”
dsp_speaker “50”
dsp_volume “1”
dsp_water “14”
soundscape_flush “1”
snd_mixahead “0.05”

//NET GRAPH
net_graph “1”
net_graphproportionalfont “0”
net_graphpos “2”
net_graphheight “9999”
bind “TAB” “+scorenet”
alias “+scorenet” “+showscores; net_graphheight 0”
alias “-scorenet” “-showscores; net_graphheight 9999”

// GUN MODEL
cl_righthand “1”
viewmodel_offset_x “0”
viewmodel_offset_y “-2”
viewmodel_offset_z “-2”
viewmodel_fov “54”
cl_bobamt_lat “0.1”
cl_bobamt_vert “0.1”
cl_bobcycle “0.1”
cl_viewmodel_shift_left_amt “0.5”
cl_viewmodel_shift_right_amt “0.5”
weapon_recoil_view_punch_extra 0.03
weapon_recoil_scale 0.3

// MACROS
//Misc Jump Crouch
echo off
alias +cjump “+jump; +duck”
alias -cjump “-jump; -duck”

bind space “+jump”
bind z “+jump”

//macro.cfg
joy_autoAimDampenMethod “0”
joy_autoaimdampenrange “0”
joy_axisbutton_threshold “0.3”
joy_cfg_preset “1”
joy_circle_correct “1”
joy_curvepoint_1 “0.001”
joy_curvepoint_2 “0.4”
joy_curvepoint_3 “0.75”
joy_curvepoint_4 “1”
joy_curvepoint_end “2”
joy_diagonalpov “0”
joy_display_input “0”
joy_forwardsensitivity “-1”
joy_forwardthreshold “0.15”
joy_gamma “0.2”
joy_inverty “0”
joy_lowend “1”
joy_lowend_linear “0.55”
joy_lowmap “1”
joy_movement_stick “0”
joy_name “joystick”
joy_no_accel_jump “0”
joy_pitchsensitivity “-1”
joy_pitchthreshold “0.15”
joy_response_look “0”
joy_response_look_pitch “1”
joy_response_move “1”
joy_sensitive_step0 “0.1”
joy_sensitive_step1 “0.4”
joy_sensitive_step2 “0.90”
joy_sidesensitivity “1”
joy_sidethreshold “0.15”
joy_wingmanwarrior_centerhack “0”
joy_wingmanwarrior_turnhack “0”
joy_yawsensitivity “-1”

host_writeconfig
clear
echo “1Hp Lunatic CS:GO Config Loaded”

Lunatic Nhân viên trả lời 2 năm trước

// Video.txt //
“VideoConfig”
{
“setting.cpu_level” “0”
“setting.gpu_level” “0”
“setting.mat_antialias” “2”
“setting.mat_aaquality” “0”
“setting.mat_forceaniso” “2”
“setting.mat_vsync” “0”
“setting.mat_triplebuffered” “0”
“setting.mat_grain_scale_override” “1”
“setting.gpu_mem_level” “0”
“setting.mem_level” “2”
“setting.mat_queue_mode” “2”
“setting.csm_quality_level” “1”
“setting.mat_software_aa_strength” “0”
“setting.mat_motion_blur_enabled” “0”
“setting.fullscreen” “1”
“setting.defaultres” “1600”
“setting.defaultresheight” “900”
“setting.aspectratiomode” “1”
“setting.nowindowborder” “0”
}

©1hp-gaming.com

CONTACT US

We're not around right now. But you can send us an email and we'll get back to you, asap.

Sending
or

Log in with your credentials

or    

Forgot your details?

or

Create Account

Chuyển đến thanh công cụ